🪵
0
💧
0
💰
0
🥕
0/100
🦫
0/0
Infrastructure
Production
Protection
🛤️
Road
5 wood
🏠
Lodge
25g 15w 10wa
📦
Warehouse
40g 20w
🪓
Lumbermill
50 gold
Well
40g 15w
⛏️
Gold Mine
30w 15wa
🥕
Carrot Field
15g 10w 5wa
🌊
Dam
60w 30g
🏥
Hospital
50g 20w 15wa
Lightning Rod
40g 25w
🚒
Fire Station
50g 25w 10wa
🗑️
Demolish
Right-click
🤖 Tryb auto-symulacji — bobry budują same! Naciśnij P aby wyłączyć i grać samodzielnie.
🗑️ Demolish mode — Click to remove. Esc to cancel.
⚠️ Beavers are starving! Build Carrot Fields!
WASD pan · Scroll zoom · 1-4 build · Q/E category · M music · H rulebook · P AI · L LLM

📖 How to Play

🦫 Getting Started

Welcome! You lead a colony of beavers. Build roads to connect buildings, gather resources, grow food, and protect your colony from disasters. Your beavers need food to survive — if they starve, they die!

🛤️ Roads

Beavers can only travel on roads. Every building (except your starting Lodge) must be placed next to a road. Plan your road network to connect lodges, production buildings, and farms.

🏗️ Buildings

Infrastructure: Roads (movement), Lodges (+5 beaver capacity), Warehouses (+200 storage).

Production: Lumbermills (wood), Wells (water), Gold Mines (gold), Carrot Fields (food). Each needs beaver workers.

Protection: Dams (floods), Hospitals (disease), Lightning Rods (storms), Fire Stations (fires). Each protects buildings within a 5-tile radius.

🥕 Food & Survival

Each beaver consumes 1 food every 2 seconds. Build Carrot Fields to produce food. When food is plentiful (>50% storage), beavers will breed. When food runs out, beavers starve and die after 8 seconds.

📦 Storage

Resources are capped by storage. Base: 500 each (100 food). Build Warehouses to increase all storage by 200 per warehouse.

⚠️ Disasters

🌊 Flood: Water rises, destroying crops. Build Dams to prevent.

🦠 Disease: Beavers get sick and die. Build Hospitals to prevent.

⚡ Thunderstorm: Lightning destroys buildings. Build Lightning Rods to prevent.

🔥 Fire: Buildings catch fire and burn. Build Fire Stations to prevent.

Disasters strike every 60-150 seconds. A 2-minute grace period gives you time to prepare.

🎮 Controls

WASD / Drag: Pan camera · Scroll: Zoom · Click: Place building · Right-click: Demolish

Q/E: Switch building category · 1-4: Select building · X: Demolish mode · Esc: Cancel

M: Toggle music · H: This rulebook